2025-03-25 14:15:42 +08:00

569 lines
12 KiB
Go

package system
import (
"context"
"encoding/json"
"strconv"
"strings"
"time"
"management/internal/db/model/dto"
db "management/internal/db/sqlc"
"management/internal/global/keys"
"management/internal/pkg/redis"
)
func CreateSysMenu(ctx context.Context, arg *db.CreateSysMenuParams) (*db.SysMenu, error) {
return db.Engine.CreateSysMenu(ctx, arg)
}
func UpdateSysMenu(ctx context.Context, arg *db.UpdateSysMenuParams) (*db.SysMenu, error) {
return db.Engine.UpdateSysMenu(ctx, arg)
}
func GetSysMenu(ctx context.Context, id int32) (*db.SysMenu, error) {
return db.Engine.GetSysMenu(ctx, id)
}
func GetSysMenuByUrl(ctx context.Context, url string) (*db.SysMenu, error) {
return db.Engine.GetSysMenuByUrl(ctx, url)
}
func ListSysMenuByRoleID(ctx context.Context, roleID int32) ([]*db.SysMenu, error) {
return db.Engine.ListSysMenuByRoleID(ctx, roleID)
}
func AllMenusCache(ctx context.Context) ([]*db.SysMenu, error) {
key := keys.GetManageKey(ctx, keys.AllMenus)
b, err := redis.GetBytes(ctx, key)
if err == nil {
var res []*db.SysMenu
if err := json.Unmarshal(b, &res); err == nil {
return res, nil
}
}
all, err := db.Engine.AllSysMenu(ctx)
if err != nil {
return nil, err
}
b, err = json.Marshal(all)
if err != nil {
return nil, err
}
_ = redis.Set(ctx, key, b, time.Hour*6)
return all, nil
}
func ListMenuTree(ctx context.Context) ([]*db.SysMenuDto, error) {
all, err := AllMenusCache(ctx)
if err != nil {
return nil, err
}
return toTreeSysMenu(0, all), nil
}
func ListMenuByRoles(ctx context.Context, roles []*db.SysRole) ([]*db.SysMenu, error) {
// 判断角色是否有vip
var vip bool
for _, item := range roles {
if item.Vip {
vip = true
break
}
}
var err error
var userMenus []*db.SysMenu
if vip {
userMenus, err = AllMenusCache(ctx)
if err != nil {
return nil, err
}
} else {
for _, item := range roles {
ums, err := db.Engine.ListSysMenuByRoleID(ctx, item.ID)
if err != nil {
return nil, err
}
userMenus = append(userMenus, ums...)
}
}
return userMenus, nil
}
func IListMenuByUserID(ctx context.Context, userID int32) ([]*db.SysMenu, error) {
// 判断redis是否存储
key := keys.GetManageKey(ctx, keys.AdminMenus, userID)
b, err := redis.GetBytes(ctx, key)
if err == nil {
var res []*db.SysMenu
if err := json.Unmarshal(b, &res); err == nil {
return res, nil
}
}
return SetListMenuByUserID(ctx, userID)
}
func SetListMenuByUserID(ctx context.Context, userID int32) ([]*db.SysMenu, error) {
// 判断当前用户是否有vip角色
role, err := db.Engine.GetSysRoleByUserID(ctx, userID)
if err != nil {
return nil, err
}
var e error
var menus []*db.SysMenu
if role.Vip {
// vip 用户
menus, e = db.Engine.AllSysMenu(ctx)
if e != nil {
return nil, err
}
} else {
// not vip
menus, e = db.Engine.AllSysMenu(ctx) // db.Engine.ListSysMenuByUserID(ctx, userID)
if e != nil {
return nil, err
}
}
b, err := json.Marshal(menus)
if err != nil {
return nil, err
}
key := keys.GetManageKey(ctx, keys.AdminMenus, userID)
_ = redis.Set(ctx, key, b, time.Hour*6)
return menus, nil
}
func MapOwnerMenuByRoleID(ctx context.Context, roleID int32) (map[string]*dto.OwnerMenuDto, error) {
// 判断redis是否存储
key := keys.GetManageKey(ctx, keys.OwnerMenus, roleID)
b, err := redis.GetBytes(ctx, key)
if err == nil {
var res map[string]*dto.OwnerMenuDto
if err := json.Unmarshal(b, &res); err == nil {
return res, nil
}
}
return SetOwnerMapMenuByRoleID(ctx, roleID)
}
func ListOwnerMenuByRoleID(ctx context.Context, roleID int32) ([]*dto.OwnerMenuDto, error) {
// 判断redis是否存储
key := keys.GetManageKey(ctx, keys.OwnerMenus, roleID)
b, err := redis.GetBytes(ctx, key)
if err == nil {
var res []*dto.OwnerMenuDto
if err := json.Unmarshal(b, &res); err == nil {
return res, nil
}
}
return SetOwnerListMenuByRoleID(ctx, roleID)
}
func ownerMenusByRoleID(ctx context.Context, roleID int32) ([]*db.SysMenu, error) {
// 判断当前用户是否有vip角色
role, err := db.Engine.GetSysRole(ctx, roleID)
if err != nil {
return nil, err
}
var e error
var menus []*db.SysMenu
if role.Vip {
// vip 用户
menus, e = db.Engine.AllSysMenu(ctx)
if e != nil {
return nil, err
}
} else {
// not vip
menus, e = db.Engine.ListSysMenuByRoleID(ctx, roleID)
if e != nil {
return nil, err
}
}
return menus, nil
}
func SetOwnerListMenuByRoleID(ctx context.Context, roleID int32) ([]*dto.OwnerMenuDto, error) {
menus, err := ownerMenusByRoleID(ctx, roleID)
if err != nil {
return nil, err
}
var res []*dto.OwnerMenuDto
for _, menu := range menus {
res = append(res, &dto.OwnerMenuDto{
ID: menu.ID,
DisplayName: menu.DisplayName,
Url: menu.Url,
ParentID: menu.ParentID,
Avatar: menu.Avatar,
Style: menu.Style,
IsList: menu.IsList,
})
}
b, err := json.Marshal(res)
if err != nil {
return nil, err
}
key := keys.GetManageKey(ctx, keys.OwnerMenus, roleID)
_ = redis.Set(ctx, key, b, time.Hour*6)
return res, nil
}
func SetOwnerMapMenuByRoleID(ctx context.Context, roleID int32) (map[string]*dto.OwnerMenuDto, error) {
result := make(map[string]*dto.OwnerMenuDto)
menus, err := ownerMenusByRoleID(ctx, roleID)
if err != nil {
return result, err
}
for _, menu := range menus {
result[menu.Url] = &dto.OwnerMenuDto{
ID: menu.ID,
DisplayName: menu.DisplayName,
Url: menu.Url,
ParentID: menu.ParentID,
Avatar: menu.Avatar,
Style: menu.Style,
IsList: menu.IsList,
}
}
b, err := json.Marshal(result)
if err != nil {
return nil, err
}
key := keys.GetManageKey(ctx, keys.OwnerMenus, roleID)
_ = redis.Set(ctx, key, b, time.Hour*6)
return result, nil
}
// RecursiveSysMenus 递归查询菜单 (pear layui 展示菜单的格式)
func RecursiveSysMenus(ctx context.Context, roleID int32) ([]*dto.MenuUIDto, error) {
// 判断redis是否存储
key := keys.GetManageKey(ctx, keys.RecursiveMenus, roleID)
b, err := redis.GetBytes(ctx, key)
if err == nil {
var res []*dto.MenuUIDto
if err := json.Unmarshal(b, &res); err == nil {
return res, nil
}
}
return SetRecursiveSysMenus(ctx, roleID)
}
func SetRecursiveSysMenus(ctx context.Context, roleID int32) ([]*dto.MenuUIDto, error) {
// 判断当前用户是否有vip角色
role, err := db.Engine.GetSysRole(ctx, roleID)
if err != nil {
return nil, err
}
var menus []*db.SysMenu
if role.Vip {
// vip 用户
all, err := db.Engine.RecursiveSysMenus(ctx)
if err != nil {
return nil, err
}
menus = convertToMenuUIDto(all)
} else {
// not vip
all, err := db.Engine.RecursiveSysMenusByRoleID(ctx, roleID)
if err != nil {
return nil, err
}
menus = convertToMenuUIDto2(all)
}
menuList := uniqueSysMenus(menus)
if len(menuList) == 0 {
return nil, nil
}
tree := convertToUITree(menuList, 0)
b, err := json.Marshal(tree)
if err != nil {
return nil, err
}
key := keys.GetManageKey(ctx, keys.RecursiveMenus, roleID)
_ = redis.Set(ctx, key, b, time.Hour*6)
return tree, nil
}
func convertToMenuUIDto(data []*db.RecursiveSysMenusRow) []*db.SysMenu {
var res []*db.SysMenu
for _, item := range data {
temp := &db.SysMenu{
ID: item.ID,
Name: item.Name,
DisplayName: item.DisplayName,
Url: item.Url,
Type: item.Type,
ParentID: item.ParentID,
ParentPath: item.ParentPath,
Avatar: item.Avatar,
Style: item.Style,
Visible: item.Visible,
IsList: item.IsList,
Status: item.Status,
Sort: item.Sort,
CreatedAt: item.CreatedAt,
UpdatedAt: item.UpdatedAt,
}
res = append(res, temp)
}
return res
}
func convertToMenuUIDto2(data []*db.RecursiveSysMenusByRoleIDRow) []*db.SysMenu {
var res []*db.SysMenu
for _, item := range data {
temp := &db.SysMenu{
ID: item.ID,
Name: item.Name,
DisplayName: item.DisplayName,
Url: item.Url,
Type: item.Type,
ParentID: item.ParentID,
ParentPath: item.ParentPath,
Avatar: item.Avatar,
Style: item.Style,
Visible: item.Visible,
IsList: item.IsList,
Status: item.Status,
Sort: item.Sort,
CreatedAt: item.CreatedAt,
UpdatedAt: item.UpdatedAt,
}
res = append(res, temp)
}
return res
}
func convertToUITree(data []*db.SysMenu, parentID int32) []*dto.MenuUIDto {
var root []*dto.MenuUIDto
for _, item := range data {
if item.ParentID == parentID {
if item.IsList {
temp := &dto.MenuUIDto{
ID: strings.ToLower(item.Url),
Title: item.DisplayName,
Icon: item.Avatar,
Type: 1,
OpenType: "_iframe",
// OpenType: "_component",
Href: item.Url,
}
root = append(root, temp)
} else {
temp := &dto.MenuUIDto{
ID: strconv.Itoa(int(item.ID)),
Title: item.DisplayName,
Icon: item.Avatar,
Type: 0,
}
temp.Children = convertToUITree(data, item.ID)
root = append(root, temp)
}
}
}
return root
}
func uniqueSysMenus(sm []*db.SysMenu) []*db.SysMenu {
res := make([]*db.SysMenu, 0) // 返回的新切片
m1 := make(map[int32]byte) // 用来去重的临时map
for _, v := range sm {
if _, ok := m1[v.ID]; !ok {
m1[v.ID] = 1
res = append(res, v)
}
}
return res
}
func ToTreeMenu(ctx context.Context, id int, hasRoot bool) ([]*dto.TreeDto, error) {
all, err := AllMenusCache(ctx)
if err != nil {
return nil, err
}
if hasRoot {
root := getSysMenuRootParentId(int32(id), all)
if root == nil {
root = &dto.TreeDto{
ID: 0,
Title: "根节点",
}
}
root.Children = toDtoTreeSysMenu(int32(id), all)
return []*dto.TreeDto{root}, nil
}
return toDtoTreeSysMenu(int32(id), all), nil
}
func RefreshMenus(ctx context.Context) error {
key := keys.GetManageKey(ctx, keys.AllMenus)
all, err := db.Engine.AllSysMenu(ctx)
if err != nil {
return err
}
b, err := json.Marshal(all)
if err != nil {
return err
}
err = redis.Set(ctx, key, b, time.Hour*6)
return err
}
func getSysMenuRootParentId(parentId int32, data []*db.SysMenu) *dto.TreeDto {
for _, v := range data {
if v.ID == parentId {
return &dto.TreeDto{
ID: int(v.ID),
Title: v.Name,
}
}
}
return nil
}
func toTreeSysMenu(parentId int32, data []*db.SysMenu) []*db.SysMenuDto {
var res []*db.SysMenuDto
for _, v := range data {
if v.ParentID == parentId {
item := db.SysMenuDto{}
item.ID = v.ID
item.Name = v.Name
item.DisplayName = v.DisplayName
item.Url = v.Url
item.Type = v.Type
item.ParentID = v.ParentID
item.ParentPath = v.ParentPath
item.Avatar = v.Avatar
item.Style = v.Style
item.Visible = v.Visible
item.IsList = v.IsList
item.Status = v.Status
item.Sort = v.Sort
item.CreatedAt = v.CreatedAt
item.UpdatedAt = v.UpdatedAt
item.Children = toTreeSysMenu(v.ID, data)
res = append(res, &item)
}
}
return res
}
func toDtoTreeSysMenu(parentId int32, data []*db.SysMenu) []*dto.TreeDto {
var res []*dto.TreeDto
for _, v := range data {
if v.ParentID == parentId {
item := dto.TreeDto{}
item.ID = int(v.ID)
item.Title = v.Name
item.Children = toDtoTreeSysMenu(v.ID, data)
res = append(res, &item)
}
}
return res
}
func SetMenuViewData(ctx context.Context, roleID int32) ([]*dto.SetMenuDto, error) {
// 获取该用户已经有的权限
hs, err := db.Engine.ListSysMenuIDByRoleID(ctx, roleID)
if err != nil {
return nil, err
}
all, err := AllMenusCache(ctx)
if err != nil {
return nil, err
}
return toSetMenuTree(all, hs, 0), nil
}
func toSetMenuTree(data []*db.SysMenu, ids []int32, parentID int32) []*dto.SetMenuDto {
var res []*dto.SetMenuDto
for _, v := range data {
if v.ParentID == parentID {
isSelect := hasValueInArray(ids, v.ID)
if v.IsList {
item := dto.SetMenuDto{
ID: v.ID,
Name: v.DisplayName,
Link: v.Type,
IsList: v.IsList,
IsSelect: isSelect,
}
item.Items = []*dto.SetMenuDto{
{
ID: v.ID,
Name: "列表",
Link: "btn",
IsList: false,
IsSelect: isSelect,
Items: toSetMenuTree(data, ids, v.ID),
},
}
item.Items = append(item.Items, toSetMenuTree(data, ids, v.ID)...)
res = append(res, &item)
} else {
item := dto.SetMenuDto{
ID: v.ID,
Name: v.DisplayName,
Link: v.Type,
IsList: v.IsList,
IsSelect: isSelect,
Items: toSetMenuTree(data, ids, v.ID),
}
res = append(res, &item)
}
}
}
return res
}
func hasValueInArray(data []int32, id int32) bool {
for _, v := range data {
if id == v {
return true
}
}
return false
}