package gu import ( "fmt" "net/http" "strings" "github.com/gin-gonic/gin" "github.com/gin-gonic/gin/binding" "github.com/go-playground/locales/en" "github.com/go-playground/locales/zh" ut "github.com/go-playground/universal-translator" "github.com/go-playground/validator/v10" enTranslations "github.com/go-playground/validator/v10/translations/en" chTranslations "github.com/go-playground/validator/v10/translations/zh" ) var trans ut.Translator // loca 通常取决于 http 请求头的 'Accept-Language' func SetValidatorTrans(local string) (err error) { if v, ok := binding.Validator.Engine().(*validator.Validate); ok { zhT := zh.New() //chinese enT := en.New() //english uni := ut.New(enT, zhT, enT) var o bool trans, o = uni.GetTranslator(local) if !o { return fmt.Errorf("uni.GetTranslator(%s) failed", local) } //register translate // 注册翻译器 switch local { case "en": err = enTranslations.RegisterDefaultTranslations(v, trans) case "zh": err = chTranslations.RegisterDefaultTranslations(v, trans) default: err = enTranslations.RegisterDefaultTranslations(v, trans) } return } return } func ValidatorErrors(ctx *gin.Context, err error) { if errors, ok := err.(validator.ValidationErrors); ok { errs := gin.H{} for _, e := range errors { errs[e.StructField()] = strings.Replace(e.Translate(trans), e.StructField(), "", -1) } ctx.JSON(http.StatusBadRequest, errs) } else { ctx.JSON(http.StatusBadRequest, err) } }